• Lynx-R1 Mixed Reality Headset
  • 3-4 foot USB-C - USB-C cable
  • VR interface
  • Head strap
  • Spare lens


The build quality is in general, pretty good, although the VR interface magnets aren’t glued in particularly well and I’ve had to redo it myself.


The Lynx comes with an integrated hub / launcher that comes with an onboarding experience, and the Wolvic browser. It can be run in AR/VR.

I assume it can be compiled to as an Android target with the right OpenXR loader. As Godot supports Lynx out of the box, I will probably choose that for development, following the below tutorial.

Godot OpenXR tutorial by Bastiaan Olij

I’ll be updating this blog post with more use!